A graphic novel is a daunting task. Writing a story and investing another year (at least) drawing 150 maybe 200 pages is best described as ‘a long slog’. Don’t get me wrong. I love doing it. I can’t imagine a better challenge or more interesting job. But if you are going to climb Everest you have to admit it’s one big mountain. And so it is.
Creating a graphic novel is more closely related to writing a film than writing a novel. Because the script is just the starting point. The words on paper have to be good (hope they are good) but there’s a lot of work ahead. Pencils and inking then post – coloring and setting the type, printing. You spend months penciling, inking and coloring. If you decide to alter a chapter or drop a scene or change a setting, you won’t just be editing copy. You’ll be drawing, inking and coloring all over as well.
When I work on graphic novels or comics there’s always some change in the dialog and settings when I get to drawing them. This is a process where the material gets more interesting and dynamic. You find a visual joke in the written material. Or a visual way to communicate something that was in dialog or description before. But, I always want a solid story in place before I draw dozens of pages. I usually write and draw my own material so when I write the script I can use the visuals in my head to pre-visualize what will happen in art. This is different than if I was handing my script off to another artist.
Read the rest.
Wednesday, September 16, 2009
Thoughts on writing graphic novels
Working on a graphic novel? Check out what Mark Fearing has to say:
Subscribe to:
Post Comments (Atom)
1 comment:
thanks for this. it's so helpful to read another graphic novelists' thoughts.
the process is less like writing a novel and more like writing for film or tv, because images will ultimately tell the story as much as the dialogue.
Post a Comment